Open Source
Why aren't there financially backed video game projects that are open source? The simple answer is that potential investors see no way to make money on open source games. After all, why would anyone pay for…
Why aren't there financially backed video game projects that are open source? The simple answer is that potential investors see no way to make money on open source games. After all, why would anyone pay for…
One could begin by listing various qualities of games that one…
Part I - Day 1 Game Impressions (May 10, 2006)
Going into it: Really excited to play Wii, Too Human, 99 Nights, Viva Pinata, Guitar Hero 2, new Sonic, and others that i can't think of right now. Didn't expect much from PS3…
I'm a sucker for Mech games. I don't know why. There isn't any consistent reason I prefer them; but adding Mech to a game automatically makes it superior to other games. I assume most gamers…
When I think of video games, I think of immersion. The ideal video game grabs the player and keeps them engaged in an entertaining experience, and that requires a certain amount of pulling the player into the game's world. Looking to the future, I think that one day games will have the ability to be completely immersive, bringing the player of a game inside of them. From the moment I picked up a controller and moved something on an external screen, I imagined a virtual world where I myself could be the main character, participating within an interactive and deceptively…
Since the N64/PS1 generation, consumers and critics alike have wondered if Nintendo has lost a couple of its marbles. As such, Nintendo's popularity has declined since then. In many ways, the Revolution, Nintendo's latest console, was to determine its fate. Already trailing at last in sales in the United States, this new console, many believed, would either solidify that position or give them their last chance to turn things around. Well, the Revolution's revolutionary controller has finally been revealed and it's . . . a remote control? Like . . . a TV remote control? Yup. If…
I find the E3 experience to be a mixed bag. On one hand, I find myself in the center of a gigantic, upscale arcade full of new and unreleased videogames and attractions promoting them. There are elaborate sets, lights, girls everywhere you look, all of them entirely focused on promoting the games that you love. On the other hand, E3 showcases games and the game industry itself in such a way that I can't help but feel a little disappointed. Not to mention how incredibly exhausting it is to walk around all day, carrying a bag…