Video Game Development at the University of Michigan

Phantom User

 
 
Profile
Status Non-existant
Class 2037
Location Nowhere
Occupation Doing Nothing
Contact Information
Primary email Phantom's primary email
member photo

Biography

I exist for the sole purpose of being a placeholder for projects and articles written by non-members, or by no particular member.

Skills

None

Projects

Phantom has been involved with the following projects:

  • The Campaign Trail

    The Campaign Trail

  • Stephen Colbert's and the Real Life Tek Jensen Adventure

    Stephen Colbert's and the Real Life Tek Jensen Adventure

  • Bearea 51

    Bearea 51

    Status: Late Beta, not as polished as I'd like. It's definitely beatable, but this is my first text adventure, and there's probably still a handful of errors in there just waiting to be tripped over.

    -Installation-

    To run the game, Python must be installed. It has a tendency to crash when it is run directly, so it's advisable to build the game in a shell and run that instead. Do this by right-clicking…

  • Stephen Colbert's Magical Punchout WHAT?! Adventure

    Stephen Colbert's Magical Punchout WHAT?! Adventure

    To skip the story completely, hit Enter. To go forwards or backwards in the story, use the arrow keys.

    Known Issues:

    Overworld Collision: The overworld collision was turned off because there were multiple places where the player would get stuck, and we didn't have enough time to fix it completely.

  • Eagle A-46

    Eagle A-46

    A-46 is a 2-dimensional, side-scrolling, shooter game. Game mechanics involve avoidance of moving obstacles and enemies, aiming and firing at moving targets, performing well-timed air dodges, gathering power-ups, and ultimately racking up a killer high score to brag about. The player can move in the eight cardinal directions, fire shotgun shells horizontally, drop bombs vertically, and perform an air dodge to avoid incoming obstacles and enemies. All of this is done while astride a flying…