<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
   <channel>
     <title>Games By Mohammad Dar</title>
      <link>http://www.wolverinesoft.org/member/mdar</link>
      <atom:link href="http://wolverinesoft.org/member/mdar/games.rss" rel="self" type="application/rss+xml" />
      <description>Games developed by Mohammad Dar with Wolverine Soft, the video game development club at the University of Michigan</description>
      <language>en-us</language>
      <webMaster>wsoft.webmaster@umich.edu</webMaster>
            <item>
         <title>Stephen Colbert's Battle of Wits Starring Stephen Colbert</title>
         <link>http://www.wolverinesoft.org/game/69/stephen-colberts-battle-of-wits-starring-stephen-colbert</link>
         <comments>http://www.wolverinesoft.org/game/69/stephen-colberts-battle-of-wits-starring-stephen-colbert</comments>
         <description>&lt;p&gt;You've seen the man, now be the man. Stephen Colbert is America's best reference for its political candidates. His tough questions expose the truthiness of the situation and show all the candidates for what they really are: not legitimate. Play as Stephen in your goal to lower the legitimacy of each candidate by asking the hard questions guaranteed to fluster them. Developed in the 5th annual 48 hour game development contest.&lt;/p&gt;
</description>
                  <enclosure url="http://www.wolverinesoft.org/img/project/Colbert.JPG" length="77185" type="image/jpeg" />
                  <pubDate>Sun, 20 Jan 2008 17:14:35 -0500</pubDate>
         <guid>http://www.wolverinesoft.org/game/69/stephen-colberts-battle-of-wits-starring-stephen-colbert</guid>
      </item>
            <item>
         <title>Tube Fighter XII</title>
         <link>http://www.wolverinesoft.org/game/51/tube-fighter-xii</link>
         <comments>http://www.wolverinesoft.org/game/51/tube-fighter-xii</comments>
         <description>PETA has assaulted University research facilities and freed dozens of monkeys.  These monkeys have gathered thousands &lt;em&gt;more&lt;/em&gt; monkeys, slain PETA, and taken up residence in the bowels of the CSE building.&lt;br/&gt;
Our intrepid President awakens to the sound of monkeys - you must fight through the monkeys, through the depths of the CSE building, and through the jaws of death itself.</description>
                  <enclosure url="http://www.wolverinesoft.org/img/project/project51.jpg" length="48364" type="image/jpeg" />
                  <pubDate>Sun, 11 Feb 2007 23:48:43 -0500</pubDate>
         <guid>http://www.wolverinesoft.org/game/51/tube-fighter-xii</guid>
      </item>
            <item>
         <title>Dr. Feelgood</title>
         <link>http://www.wolverinesoft.org/game/43/dr.-feelgood</link>
         <comments>http://www.wolverinesoft.org/game/43/dr.-feelgood</comments>
         <description>A networked puzzled game made with Winsock and DirectX.

3rd Place of the 2nd Annual 48 hour game design contest.</description>
                  <enclosure url="http://www.wolverinesoft.org/img/project/Dr._Feelgood_.jpeg" length="60026" type="image/jpeg" />
                  <pubDate>Mon, 05 Dec 2005 21:05:17 -0500</pubDate>
         <guid>http://www.wolverinesoft.org/game/43/dr.-feelgood</guid>
      </item>
            <item>
         <title>Symbiote</title>
         <link>http://www.wolverinesoft.org/game/64/symbiote</link>
         <comments>http://www.wolverinesoft.org/game/64/symbiote</comments>
         <description>&lt;p&gt;The Symbiote prototype is a gameplay concept that experimented with a character using a symbiote (similar to that in Spider Man) to interact with his world. The character can use the symbiote to swing from surfaces and jump higher, among other uses. &lt;/p&gt;
The prototype was made in the summer of 2007, and is compatible with an Xbox 360 controller on PC. The build here is the last of work that was done on the project.&lt;/p&gt;

&lt;p&gt;&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|__&lt;/p&gt;

&lt;p&gt;360 CONTROLLER CONTROLS:&lt;/p&gt;

&lt;p&gt;D-Pad = Move&lt;br /&gt;
A = Jump&lt;br /&gt;
X = Form Trampoline, Press again to Get Rid of Trampoline&lt;br /&gt;
RB = Swing (cannot swing when a trampoline is formed)&lt;/p&gt;

&lt;p&gt;L Analog Click = Go to next level&lt;br /&gt;
LB = Scroll thru save points in current level&lt;br /&gt;
Back = Restart current level&lt;br /&gt;
Start = Pause&lt;/p&gt;

&lt;p&gt;Esc (on keyboard) closes program&lt;/p&gt;

&lt;p&gt;&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|__&lt;/p&gt;

&lt;p&gt;KEYBOARD CONTROLS:&lt;/p&gt;

&lt;p&gt;A = Left&lt;br /&gt;
D = Right&lt;br /&gt;
J = Jump&lt;br /&gt;
H = Form Trampoline, Press again to Get Rid of Trampoline&lt;br /&gt;
K = Swing (cannot swing when a trampoline is formed)&lt;/p&gt;

&lt;p&gt;Q = Go to next level&lt;br /&gt;
M = Scroll thru save points in current level&lt;br /&gt;
Z = Restart current level&lt;br /&gt;
P = Pause&lt;/p&gt;

&lt;p&gt;Esc (on keyboard) closes program&lt;/p&gt;

&lt;p&gt;&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&amp;#95;__|&lt;/p&gt;

&lt;p&gt;OTHER NOTES:&lt;/p&gt;

&lt;p&gt;The trampoline can give you vertical height. Swinging is often useful. Experiment with both. Remember, you cannot swing while a trampoline is formed&lt;/p&gt;

&lt;p&gt;Yellow enemies (frumple) and bird enemies kill you. You can jump on them. You can hook on to birds.&lt;/p&gt;

&lt;p&gt;You can hook on to pointed blocks and grey blocks&lt;/p&gt;

&lt;p&gt;Save points are rainbow colored&lt;/p&gt;

&lt;p&gt;You can go through white clouds from the bottom and stand on top of them.&lt;/p&gt;

&lt;p&gt;Lava (red) will kill you&lt;/p&gt;

&lt;p&gt;You cannot go through Pink clouds (moving objects) but you can hook on to them.&lt;/p&gt;

&lt;p&gt;The game is most in need of a useful battle system. But recommendations on the swinging mechanic are appreciated.&lt;/p&gt;
</description>
                  <enclosure url="http://www.wolverinesoft.org/img/project/project64.JPG" length="39397" type="image/jpeg" />
                  <pubDate>Wed, 31 Dec 1969 19:00:00 -0500</pubDate>
         <guid>http://www.wolverinesoft.org/game/64/symbiote</guid>
      </item>
            <item>
         <title>WolverineWare</title>
         <link>http://www.wolverinesoft.org/game/11/wolverineware</link>
         <comments>http://www.wolverinesoft.org/game/11/wolverineware</comments>
         <description>&lt;p&gt;WolverineWare is the first true Wolverine Soft community project in a while. Development of this game will be done by programmers, artists, musicians, designers, beginners and experts alike. The idea behind the game is that it will be like WarioWare, Inc. (the GBA game) with a WolverineSoft/UofM theme. It will consist of a huge number of simple, short (as in, a few seconds long) &quot;microgames&quot; each developed by an individual or group of Wolverine Soft members. &lt;/p&gt;
Interested in joining the Wolverine Ware development team? Come to one of our development sessions on Wednesday nights. Email &lt;a href=&quot;http://wolverinesoft.org/mailto:wsoft.president@umich.edu&gt;Hayden&lt;/a&gt; for more information about the meetings and joining.&lt;/p&gt;

&lt;p&gt;[Download The Wolverine Ware SDK][2]&lt;br /&gt;
This includes the Wolverine Ware engine and a demo microgame.&lt;/p&gt;

&lt;p&gt;Instructions for setting up the SDK and programming a microgame can be found &lt;a href=&quot;http://wolverinesoft.org//projects/WolverineWare/WolverineWare_docs.htm&gt;here&lt;/a&gt;. These slides also contain documentation for the utility classes included with the SDK.&lt;/p&gt;

&lt;h2&gt;Microgames&lt;/h2&gt;

&lt;p&gt;These are all of the microgames that have been conceived so far. Some are complete and fully functional in the game, others are in development, and others are still just ideas. If you would like to submit a new microgame concept send an email to &lt;a href=&quot;http://wolverinesoft.org/mailto:wsoft.president@umich.edu&gt;Hayden&lt;/a&gt;. If you would like to work on any of the incomplete microgames below, contact the creator. If you begin work on or complete one of the microgames below, email &lt;a href=&quot;http://wolverinesoft.org/mailto:wsoft.president@umich.edu&gt;Hayden&lt;/a&gt; so the status will be updated.&lt;/p&gt;

&lt;table cellspacing=&quot;0&quot; cellpadding=&quot;2&quot; border=&quot;0&quot; width=&quot;100%&quot;&gt;
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Microgame
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Creator
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Contact
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Status
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Discipline
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Mohammad Dar
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
       mdar
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      In Development
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Swipe the MCard
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Robert Tanniru
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      rtanniru
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      In Development
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Smash the Demons
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Robert Tanniru
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      rtanniru
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Concept
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Balance on the Bus
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Robert Tanniru
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      rtanniru
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Concept
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Stay Awake
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Andrew Pinson / Aaron Brown
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      pinsona / brownaa
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Concept
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Kick the Field Goal
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Andrew Pinson
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      pinsona
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Concept
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Chug!
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Andrew Pinson
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      pinsona
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Concept
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Get Money from MSA
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Andrew Pinson
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      pinsona
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Concept
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Get Money from UMEC
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Andrew Pinson
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      pinsona
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Concept
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Find the Class
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Andrew Pinson
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      pinsona
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Concept
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Cross the Street
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Andrew Pinson / Aaron Brown
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      pinsona / brownaa
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Concept
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Feed Puffball
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Hayden Cacace, Andrew Pinson
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      hacacace, pinsona
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Done
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Chalk the Diag
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Hayden Cacace
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      hacacace
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Concept
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Sheepherd Tribute
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Hayden Cacace
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      hacacace
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      In Development
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Air Hare Tribute
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Hayden Cacace
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      hacacace
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      In Development
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Catch the Bus
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Hayden Cacace
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      hacacace
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Concept
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Sword Fight
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Andrew Chi
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      sataiko
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Concept
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Break Wall
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Andrew Chi
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      sataiko
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Concept
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Type U Mich
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Andrew Chi
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      sataiko
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Concept
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Eat Pac-Man Style
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Andrew Chi
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      sataiko
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Concept
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Car Dodge
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Phil Smith
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      smithph
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      In Development
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Shoot the Squirrel
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Jeff Mlakar
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      jmlakar
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Needs Music
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Dodge Bird Crap
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Jeff Mlakar / Hayden Cacace
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      jmlakar / hacacace
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Concept
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Roidrage
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Alex Ni
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      alexni
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Done
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Inflate
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Pete Knepley
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      knepleyp
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Needs Music
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Study
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Pete Knepley
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      knepleyp
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      In Development
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Find a Pierpont Parking Spot
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Jeff Mlakar
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      jmlakar
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Concept
    &lt;/td&gt;
  &lt;/tr&gt;
  
  &lt;tr&gt;
    &lt;td class=&quot;members&quot;&gt;
      Panda Hunt Express
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Mitchell Keith Bloch
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      bazald
    &lt;/td&gt;
    
    &lt;td class=&quot;members&quot;&gt;
      Concept
    &lt;/td&gt;
  &lt;/tr&gt;
&lt;/table&gt;

&lt;p&gt;[2]: /projects/WolverineWare/Wolverine Ware SDK.zip&lt;/p&gt;
</description>
                  <enclosure url="http://www.wolverinesoft.org/img/project/project11.jpeg" length="34089" type="image/jpeg" />
                  <pubDate>Wed, 31 Dec 1969 19:00:00 -0500</pubDate>
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